Standard

Posted: 09/06/07

RState Standard

£Institutionally Developed

College:  n/a

CIS 2541 Advanced Artificial Intelligence for Gaming

Course Description

Students will learn to weave relationship databases into complex tapestries of Artificial Intelligence interaction in hopes of achieving a state at which developer input is almost unnecessary to its perpetuation.

 


Competency Areas

Hours

General Concepts

Class

2

Artificial Intelligence System Design

D. Lab

8

 

P. Lab/O.B.I.

 

 

Credit

6

 

Prerequisite:

2540 Introduction to Artificial Intelligence

Corequisite:

     

 

Course Guide

 

Competency

After completing this section, the student will be able to:

Hours

Class

D.Lab

P.Lab/

O.B.I.


General Concepts

Use Game Artificial Intelligence Concepts

10

40

 

Artificial Intelligence System Design

Apply Game Artificial Intelligence Principles

10

40

 

 

 

 

 

 

 

 

20

80

 

 

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